Army and Garbage
Army and Garbage is one of the tabs in Galaxy Idle Clicker. Here you can manage your Army upgrades, Garbage upgrades and Colonize planets. Most of the upgrades carry over through Light Year and Black Hole prestige resets.
Army and Garbade tab is unlocked as soon as you convert Prisoners into your first army in the Prisoners and Citizens tab. It's always a good idea to leave at least 1 army in the army count to produce Garbage for Garbade Upgrades.
Garbage and Garbage Upgrades[edit | edit source]
Garbage is being produced when you control an army, i.e. have it in the Army count. Additional available armies speed up the Garbage production by approximately 9 seconds.
Garbage upgrades Carry over Light Year Prestige and reset on Black Hole Prestige.
It's possible to purchase additional production slots for garbage as you progress the game:
- Infinite Light Years Upgrade #2
- Unlocks at Black Hole Travel #8
- Unlocks at Black Hole Travel #13
- Unlocked In Radiations Tab
- Unlocked In Mineral tab
- Unlocked In Army Tab
- Unlocked In Infinite LY Tab
- Unlocked In Level Tab
- Unlocked With Supernova #1
- Unlocked With Supernova #2
- Unlocked With Supernova #3
Upgrade | Main Unlock | Per Light Year Requirement |
---|---|---|
Damage Increase | Upon unlocking Army and Garbage tab | Complete Star System 1 |
HP Increase | Upon unlocking Army and Garbage tab | Complete Star System 1 |
Increase Junk Earned | ? | Complete Star System 2 |
Increase Exp earned | ? | Complete Star System 3 |
Increase Plasma earned | Black Hole Travel 7 | Complete Star System 4 |
Increase Citizens Generation | Black Hole Travel 8 | Complete Galaxy 2, Star System 1 |
Increase Prisoners saved | Black Hole Travel 10 | Complete Galaxy 2, Star System 2 |
Increase Prisoners chance | Black Hole Travel 11 | Complete Galaxy 3, Star System 1 |
Coming Soon | ||
Coming Soon | ||
? | Black Hole Travel 12 | Reach Normal Difficulty |
? | Black Hole Travel 13 | ? |
? | Black Hole Travel 15 | ? |
Coming Soon | ||
Coming Soon |
Army Permanent Upgrades[edit | edit source]
Army Permanent Upgrades are powerful upgrades that carry over through Light Year and Black Hole Prestige. Splitting the available armies between the Permanent Upgrades and Colonization is up to a personal preference, but Permanent Upgrades are boosting long term progression drastically.
Upgrade | Price | Note | When Unlocked |
---|---|---|---|
Decrease Enemy Shield | 1 | Each next level costs +1 Army. 10 lvls max | 10 Armies |
Increment HP Regen by 1% | 50 | Increases HP Regen from 1%/s to 2%/s | |
Unlock Auto Buy Garbage Tab | 750 Armies | ||
Increase Mech Upgrades Drop Chance by 1% | 50 | 5 lvls max | 850 Armies |
Unlock Auto Buy Energy Tab | 500 | Unlocked at Normal Difficulty | |
Increase Junk Current Bonus xx% | 250 | Increase Junk earned based on total Armies generated since the start of the Supernova Collapse. | 1000 Armies |
Increase Plasma Current Bonus xx% | 500 | Increase Plasma earned based on total Armies generated since the start of the Supernova Collapse. | 1250 Armies |
Increase Exp Current Bonus xx% | 750 | Increase Experience earned based on total Armies generated since the start of the Supernova Collapse. | 1500 Armies |
Multiply Light Years earned by xx% | 850 | Increase Light Years earned based on total Armies generated since the start of the Supernova Collapse. | 1750 Armies |
Increase Items Drop Rarity by 1% | 500 | 5 lvls Max | 2500 Armies |
Increase Prisoners by xx% | 1000 | Increase Prisoners saved based on total Armies generated since the start of the Supernova Collapse. | 4000 Armies |
Increase Garbage by xx% | 1250 | Increase Garbage generated based on total Armies generated since the start of the Supernova Collapse. | 5000 Armies |
Unlock Skip Play Radiation Minigame | Reach Difficulty #2 Star System #1 Planet #2 to unlock. | ||
Gain an extra Black Matter | 2000 | You get an extra Black Matter point to spend in the Black Hole tab. | 5000 Armies |
Increase Damage/Hp by xx% | 2250 | Increase Damage/Hp based on total Armies generated since the start of the Supernova Collapse. | 6000 Armies |
7500 Armies | |||
8500 Armies | |||
9500 Armies |
Colonization[edit | edit source]
Colonization tab allows you to use armies to colonize planets and skip them after the Light Year prestige. That drastically speeds up the progression on the short runs, but colonization resets upon Black Hole Prestige and armies spent here can be used in the Permanent upgrades tab.
There are 3 Colonization tabs for easy, normal and hard difficulty. Each contains list of Galaxies and Star Systems that you already completed in the current run.
You can colonize planets only if you maxed out that specific system in Misiks upgrades in Prisoners and Citizens tab.
Colonization price increases on each next Star System
Galaxy | Cost per Planet | Cost Per Star System | Cost Per Galaxy |
---|---|---|---|
Galaxy #1 | 1 | 6 | 24 |
Galaxy #2 | 2 | 12 | 48 |
Galaxy #3 | 3 | 18 | 72 |
Galaxy #4 | 4 | 24 | 96 |
Galaxy | Cost per Planet | Cost Per Star System | Cost Per Galaxy |
---|---|---|---|
Galaxy #1 | 5 | 30 | 120 |
Galaxy #2 | 6? | 36? | 144? |
Galaxy #3 | 7? | 42? | 168? |
Galaxy #4 | 8? | 48? | 192? |
GIC game systems | |
---|---|
Main Tabs | Junk and Plasma • Skill Points • Inventory and Items • Prisoners and Citizens • Army and Garbage • Light Year • Black Hole • Mechs • Antimatter |
Minigames | Meteorite • Minerals |
Useful Pages | Active Codes |
Guides | Beginners Guide • Beginners Guide • Achievements Guide |