Galaxy Idle Clicker Wiki and Guides
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Mechs

From Galaxy Idle Clicker Wiki and Guides

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Mech 3.png

Mechs is one of the tabs in Galaxy Idle Clicker. Here you can track your Mechs progress towards their upgrades. and spend Mech Tokens.

Mechs are unlocked though Black Hole.pngBlack Hole Travels. There are five mechs, each capable of firing, and with mech upgrades they will receive significant boosts.

Mech upgrades are awarded upon reaching a certain number of kills in specific sectors of the universe (pity) or by chance. They are permanent until you opt for a Supernova Collapse. The chance to obtain mech upgrade from a kill is very low, but it can be increased through various upgrade means from different areas of the game. If mech gets an upgrade from a kill it's progress bar will freeze on the point where you get the upgrade.

Increase Mech Upgrades Drop Chance not only increases the chance of instantly getting the upgrade on kill, but also lowers the number of kills needed to get an upgrade (pity).

Reaching the maximum kills required (Pity) for 5 Mech Upgrades will award 1 Mech Token.

Mech Tokens are also available in the shop and can be used to instantly unlock a mech upgrade, provided that you have achieved at least one kill in the required sector.

Mech #5 Upgrades can't be unlocked with tokens. Instead, they can be obtained by killing enemies everywhere in the Universe. The more enemies you kill, the more Bonuses you get.

As you go through the Black Holes your mechs will get extra shots, increasing their firepower.

After acquiring every upgrade for a Mech (Or the first 9 after you unlock more), you unlock a new Prisoners and Citizens.pngcitizen upgrade that multiplies the effect of every upgrade for that Mech, greatly increasing the effectiveness of that Mech's Upgrades.

Mech #1[edit | edit source]

Mech 1.png

Mech #1 Upgrades can be acquired on early stages of Easy difficulty Universe. When maxed (First 9 after SN#1), unlocks an upgrade for Mech 1 # Bonuses multiplier in Okropoyds Tab.
After Supernova #1, 4 more Upgrades are unlocked, and can be earned from Galaxy 2 in Hard Difficulty.
After Supernova #4, 3 more Upgrades are unlocked, and can be earned from Galaxy 2 in Hell Difficulty.

Mech #1 Bonuses
Bonus Zone to farm
Junk Multiplier: 100% 1-1-1-x
Plasma Multiplier: 100% 1-1-2-x
Exp Multiplier: 100% 1-1-3-x
Damage Multiplier: 100% 1-1-4-x
HP Multiplier: 100% 1-2-1-x
Prisoners Multiplier: 100% 1-2-2-x
Citizens Generated 100% 1-2-3-x
Garbage Production 100% 1-2-4-x
Light Years earned 5% 1-3-1-x
Energy Multiplier: 100% 3-2-1-x
? 3-2-2-x
? 3-2-3-x
? 3-2-4-x
? 4-2-1-x
? 4-2-2-x
? 4-2-3-x

Mech #2[edit | edit source]

Mech 2.png

Mech #2 Upgrades can be acquired on late stages of Easy difficulty Universe and in early stages of Normal difficulty Universe. When maxed (First 9 after SN#2), unlocks an upgrade for Mech # 2 Bonuses multiplier in Okropoyds Tab.
After Supernova #2, 4 more Upgrades are unlocked, and can be earned from Galaxy 3 in Hard Difficulty.
After Supernova #4, 3 more Upgrades are unlocked, and can be earned from Galaxy 2 & 3 in Hell Difficulty.

Mech #2 Bonuses
Bonus Zone to farm
Junk Multiplier: 200% 1-3-2-x
Plasma Multiplier: 200% 1-3-3-x
Exp Multiplier: 200% 1-3-4-x
Damage Multiplier: 200% 1-4-1-x
HP Multiplier: 200% 1-4-2-x
Prisoners Multiplier: 200% 1-4-3-x
Citizens Generated 200% 1-4-4-x
Garbage Production 200% 2-1-1-x
Light Years earned 10% 2-1-2-x
? 3-3-1-x
? 3-3-2-x
? 3-3-3-x
? 3-3-4-x
? 4-2-4-x
? 4-3-1-x
? 4-3-2-x

Mech #3[edit | edit source]

Mech 3.png

Mech #3 Upgrades can be acquired in the Normal difficulty Universe. When maxed (First 9 after SN#3), unlocks an upgrade for Mech # 3 Bonuses multiplier in Elerans Tab.
After Supernova #3, 4 more Upgrades are unlocked, and can be earned from Galaxy 4 in Hard Difficulty.
After Supernova #4, 3 more Upgrades are unlocked, and can be earned from Galaxy 3 & 4 in Hell Difficulty.

Mech #3 Bonuses
Bonus Zone to farm
Junk Multiplier: 300% 2-1-3-x
Plasma Multiplier: 300% 2-1-4-x
Exp Multiplier: 300% 2-2-1-x
Damage Multiplier: 300% 2-2-2-x
HP Multiplier: 300% 2-2-3-x
Prisoners Multiplier: 300 2-2-4-x
Citizens Generated 300% 2-3-1-x
Garbage Production 300% 2-3-2-x
Light Years earned 15% 2-3-3-x
? 3-4-1-x
? 3-4-2-x
? 3-4-3-x
? 3-4-4-x
? 4-3-3-x
? 4-3-4-x
? 4-4-1-x

Mech #4[edit | edit source]

Mech 4.png

Mech #4 Upgrades can be acquired on late stages of Normal difficulty Universe and in early stages of Hard difficulty Universe. When maxed (First 9 after SN#4), unlocks an upgrade for Mech # 4 Bonuses multiplier in Elerans Tab.
After Supernova #4, 7 more Upgrades are unlocked, and can be earned from Galaxy 1, and later Galaxy 4 in Hell Difficulty.

Mech #4 Bonuses
Bonus Zone to farm
Junk Multiplier: 400% 2-3-4-x
Plasma Multiplier: 400% 2-4-1-x
Exp Multiplier: 400% 2-4-2-x
Damage Multiplier: 400% 2-4-3-x
HP Multiplier: 400% 2-4-4-x
Prisoners Multiplier: 400% 3-1-1-x
Citizens Generated 400% 3-1-2-x
Garbage Production 400% 3-1-3-x
Light Years earned 20% 3-1-4-x
? 4-1-1-x
? 4-1-2-x
? 4-1-3-x
? 4-1-4-x
? 4-4-2-x
? 4-4-3-x
? 4-4-4-x

Mech #5[edit | edit source]

Mech 5.png

Mech #5 is unique and requires kills from any area to unlock bonus upgrades. Additionally, it fires shots that ignores enemy shields. If you have sufficient damage, it can oneshot the shielded enemies without worrying about their shields.

However, after reaching Hard Difficulty, The Shield piercing shot's damage is limited to only doing up to 10% of an enemies total HP in damage, greatly reducing their killing power.

Mech #5 is unlocked by killing 1M enemies.

Mech #5 Bonuses
Bonus Kills Required
Junk Earned Bonus 800% 1.00e4
Junk Earned Bonus 1600% 1.00e5
Junk Earned Bonus 3200% 1.00e6
Junk Earned Bonus 25600% 10M/1.00e7?
Prisoners Saved Bonus 800% (Base amount)5M/5e6?
Prisoners Saved Bonus 1600% (Base amount)10M/1e7?
Plasma Earned Bonus 800% (Base amount)17.5M/1.75e7?
Plasma Earned Bonus 1600% 6.82M/6.82e6?
EXP Earned Bonus 800% (Base amount)30M/3e7?
EXP Earned Bonus 1600% (Base amount)?
HP Bonus 800% (Base amount)50M/5e7?
Damage Bonus 800% ?
Garbage Production Bonus 800% ?
Citizens Generated Bonus 800% (Base amount)150M/1.50e8
Energy Earned Bonus 800% (Base amount)200M/2.00e8
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