Galaxy Idle Clicker Wiki and Guides
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Black Hole

From Galaxy Idle Clicker Wiki and Guides

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Black Hole is one of the tabs in Galaxy Idle Clicker. It's being used to spend Black Matter for Special Upgrades and check current Black Hole Travel stats.

Upgrades unlock as you perform more Black Hole Travels. Each time you will perform a Black Hole Travel you will gain Black matter that you can use to activate one of the upgrades.

If you need help with distribution of Black Matter and overall Black Hole progression visit Black Hole Progression Guide

Black Hole Travel[edit | edit source]

In order to perform Black Hole travel Prestige, you will need to accumulate required amount of Light Years.

Light Years Required per Black Hole Travel
Black Hole Light Years Required
1 2,750
2 4,875
3 7,378
4 15,728
5 51,406
6 150,572
7 420,000
8 1,000,000
9 2,847,407
10 9,059,116
11 37,929,552
12 175,618,168
13 840,337,722
14 1,995,514,138
15 3,554,942,746

Black Hole Upgrades[edit | edit source]

Black Hole Upgrades Tab

Black Hole Upgrades cost Black Matter and unlock upon performing more Black Hole Travels. Here you can spend your Black Matter to purchase various powerful progression upgrades.

Upon performing Black Hole Travel prestige (Tier 2 Prestige), you can refund 1 Black Matter Upgrade. You have to do this before killing 1000 enemies, so make sure to do it in the start of the run if you plan on refunding.

Some Black Hole Upgrade costs are decreased after performing Supernova Collapse (tier 3 Prestige).

Resources QoL
Upgrade Black Holes to Unlock Black Matter Cost Notes
Free Junk - Keep your Junk when upgrading 1
(Permanently Unlocked after SN#1)
1

(Permanently Bought after SN#1)

You gain Junk upgrades based on the Junk Collected in the current Light Year without spending it
Free Plasma - Keep your Plasma when upgrading 2 2 You gain Plasma upgrades based on the Plasma Collected in the current Light Year without spending it
Free Citizens - Keep your Citizens when upgrading 3 3
(2 after SN#2)
(1 after SN#3)
From now on you won't spend any Citizens of the first three races when upgrading. Automatically buy from every Citizen tab except for the 4th race.
Free Garbage - Keep your Garbage when upgrading 8
(0 after SN#1)
2
(1 after SN#2)
You gain Garbage upgrades based on the Garbage Collected without spending it
Free Energy - Keep your Energy when upgrading 10 1 You gain Energy upgrades based on the Energy Collected without spending it


Prisoners QoL
Upgrade Black Holes to Unlock Black Matter Cost Notes
Keep Your Prisoners when Traveling Back in Time 2 2
(1 after SN#2)
On Tier 1 Light Year Prestige you will keep your prisoners
Decrease Citizens Generation Time by 20 seconds 2
(0 after SN#1)
1 While this Upgrade is Active, your Citizen Generation Time will be decreased by 20 seconds, lowering the cap to 5 seconds.
QuadPrisoners - Gather all 4 races instead of 1 4 3
FreePrisoners - Keep your Prisoners during Army Conversion 4 1 When converting Prisoners into an Army, You no longer spend any Prisoners
HyperGarbage - Faster Garbage Productions 5
(0 after SN#1)
2
(1 after SN#1)
All Garbage Production cooldowns reduced to 10 seconds instead of 30. You only require 250 total armies instead of 750 for maximum speed Garbage production.
? 18 ? ?
General QoL
Upgrade Black Holes to Unlock Black Matter Cost Notes
Keep your Levels when traveling back in time 3
(0 after SN#1)
1 Your Level and Spent Skill Points remain the same when doing a Light Year reset
9 Free Time Skips 5 2 Gain 1 free Time Skip of each type for your current Black Hole run. Resources acquired from Free Time Skips are halved
Auto Mine Damage same as the PickAxe 9
(0 after SN#1)
1
Decrease enemy Shields by 30 10 1
Electric Laser Shots Unlocked in all Difficulties 13 1
Better Rarities - Increase Items Drop Rarity by 30% Supernova Collapse #1 And BH 8
Multipliers
Upgrade Black Holes to Unlock Black Matter Cost Notes
Multiply your Damage and HP by 100% 5
(0 after SN#1)
1
Multiply your Junk/Plasma/Exp by 100% 6 2
(1 after SN#3)
Multiply your Prisoners/Citizens/Garbage by 100% 9 2
(1 after SN#3)
Multiply your Meteorite/Minerals/Radiation by 100% 10
(0 after SN#1)
1
? Supernova Collapse #3 And ? ? ?
? Reach Hell Difficulty in Supernova Collapse #4 ? ?
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