Galaxy Idle Clicker Wiki and Guides
Embark on an Epic Journey through Space

Inventory and Items

From Galaxy Idle Clicker Wiki and Guides

Discord.png

Useful links:

GIC Guides

Inventory and Items.png

Inventory and Items is one of the tabs in Galaxy Idle Clicker. Here you can see all the items you have collected from the enemies and equip them for the Passive Multiplier bonuses.

Every time you equip an item it will increase the Multiplier it gives and will be stacked with the previous ones. You can infinitely stack Items of the same type to keep growing your multiplier.

There are 4 item types, one for each slot. Each Item have 20 different Rarities that depends on the zone where they are dropped.

It is possible to automate item equipping in the Antimatter.pngAntimatter Upgrades and buy extra inventory slots using the Antimatter.pngAntimatter.

Items and Inventory Multipliers[edit | edit source]

You will start with Plasma and Junk multipliers, but as you progress the game and go through the Black Hole.pngBlack Holes you will unlock additional Multipliers. Plasma, Junk and Exp get the highest value for their multipliers, while rest of the multipliers get lower percentage of a multiplier

Items and Inventory Multipliers
Multiplier % of the Total Multiplier Unlock requirement
Plasma 100% Unlock Items and Inventory
Junk 100% Unlock Items and Inventory
Exp 100% 2 Black Hole Travels
Prisoners 33% 3 Black Hole Travels
Prisoners Chance 25% 3 Black Hole Travels
Citizens 28% 6 Black Hole Travels
Garbage 20%? 8 Black Hole Travels
Energy 66%? 10 Black Hole Travels
Damage 15 Black Hole Travels
HP 15 Black Hole Travels

Items and Equipment[edit | edit source]

Sensor Parts stats on a high level account

When you equip a Sensor Part Item it adds to equipped items count and adds 5% to the Increase multiplier (other than the Shard tier, it has lower added multiplier). Your total Multiplier for each item rarity is calculated by multiplying Count to the Increase.

Item value ranges based on the rarity
Rarity Multiplier per item First Drop Zone
Shard 0.0001 1-1-1-2-1
Iron 0.0002 1-2-1-1-1
Spark 0.0003 1-3-1-1-1
Comet 0.0004 1-4-1-1-1
Core 0.0008 1-4-1-1-1
Ore 0.0009 2-1-1-1-1
Steel 0.001 2-2-1-1-1
Essence 0.0012 2-3-1-1-1
Echo 0.0014 2-4-1-1-1
Particle 0.0028
Nebula 0.0032
Dust 0.0036
Pulse 0.004
Nova 0.0044
Flux 0.0088
Antimatter 0.01
Crystal 0.011
Photon 0.012
Entropy 0.013
Infinity 0.02
×
Cookies help us deliver our services. By using our services, you agree to our use of cookies.